Artificial Systems Research refers to our efforts to place the SoSPT theory in virtual reality much like researchers on Artificial Life placed virtual biosystems in virtual reality to explore genetics and evolution. This would enable adding or subtracting different sets of systems processes to see how these alterations effect sustainability of the resulting systems. The fact that virtual reality in computer space can go through vast numbers of events, time, and trials overnight rather than over billions of years might enable a better understanding of the contribution of each specific SP and LP to how systems work.
Although Dr. T. gave ppt presentations on this for two decades at annual conferences such as ICCS (Int’l Conf. on Complex Systems run by NECSI) and ISSS (Int’l Society for the Systems Sciences), the first written publication to appear was this one delivered at the CSER (Conf. on Systems Engineering Research) in 2011.
A more recent paper elaborated on the original idea. Delivered at the CSER in 2014, it expanded on the original paper above and substituted “virtual” for “artificial” on the advice of the co-author Luke Friendshuh. We originally used “artificial” to show this efforts relationship to the many successful books and conferences on “artificial life.” But Luke pointed out that in the realm of computer simulation the term “virtual” was a possibly more appropriate term.